The Keeper

Marmoset Render

Marmoset Render

Marmoset Render

Marmoset Render

Textures

Textures

Topology

Topology

Zbrush Sculpts

Zbrush Sculpts

Turntable

Screenshot in-game

Screenshot in-game

Screenshot in-game

Screenshot in-game

Concept sketch

Concept sketch

This character was created whilst working with a small team on a game project titled 'The Tower'.
My biggest role on the project was the creation of one of the enemy character types, known as 'Keepers'. I was responsible for everything in regard to modelling this character, from coming up with concept sketches to sculpting, retopology and texturing.
The prompt was for a sorceror who had failed the journey before you and become corrupted by the Tower's magic, slowly withering away.
The Keeper rig was made by our team's talented rigger https://www.artstation.com/norskasai

Date
December 2, 2024